BcA. Martin Rubín

Researcher

Martin Rubín is a developer, game designer and specialist in IoT and audiovisual production with a background in software development, electronics and creative technologies. He has extensive experience in game development in Unity 3D and Workbench engines. He also has experience programming controllers in C++ and Arduino. He is a graduate of the Film Academy of Miroslav Ondříček in Písek, where he studied audiovisual production. His work combines technical knowledge with a creative approach to software, electronics and multimedia development.